PCG
latest

Getting started:

  • Introduction
  • Quick Start
  • Installation
  • The Stage
  • Scenes
  • Backgrounds

Components:

  • Actions Menu
  • Game Object
  • Scene Portal
  • Inventory Item
  • Text Display

Meta:

  • Design Goals
  • Browser Support
  • License
PCG
  • Docs »
  • Index
  • Edit on GitHub

Index

A | G | I | S | T

A

  • ActionsMenu() (class)
  • ActionsMenu.attributeChangedCallback() (ActionsMenu method)
  • ActionsMenu.observedAttributes (ActionsMenu attribute)

G

  • GameObject() (class)
  • GameObject.delegateInteraction() (GameObject method)
  • GameObject.displayText() (GameObject method)
  • GameObject.GameObject (GameObject attribute)
  • GameObject.registerInteractCallback() (GameObject method)

I

  • InventoryItem() (class)
  • InventoryItem.InventoryItem (InventoryItem attribute)
  • InventoryItem.obtainCallback() (InventoryItem method)

S

  • ScenePortal() (class)
  • ScenePortal.sceneCallback() (ScenePortal method)
  • ScenePortal.ScenePortal (ScenePortal attribute)

T

  • TextDisplay() (class)
  • TextDisplay.attributeChangedCallback() (TextDisplay method)
  • TextDisplay.letterGenerator() (TextDisplay method)
  • TextDisplay.observedAttributes (TextDisplay attribute)
  • TextDisplay.showLetters() (TextDisplay method)

© Copyright 2020, Chris DeLuca Revision 5eed704c.

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